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Developers of Wild Terra
Ok first of all I want you to understand that while balancing we look at populated servers with 50+ online. We can’t make different mechanics for all servers while developing the game. Tell me why u needs bear? If you need it for skin try lvl 50-52 with couple friends in iron armor. If you will tell me your server name I can tell you amount of bear skins on your servers in stock. There are a lot of them on all servers a lot of people farm bears in different ways. Sometimes if you can’t handle it that doesn’t mean it’s impossible. We do see bears are still easy to kill with 2 players only on any server. That’s wht we are working hard on trade with auction houses arrival it will be easy to find goods like bear skins and just buy them from those who can farm them. Just focus on some godsends and spices farm instead of bears.
As for iron - I don’t know how long you play this game and if you read for newses. Normal iron rate was made about 2 months ago. Then we tuned it for month then added rate x4 and informed players that it’s only for shrot period of time to get some stats. For now we left that x4 spawn timers and halved output but reduced harvest tide and tool durability diration. So for now we didn’t halve anything just did it a bit longer to farm. I’ll remind again you have x4 of original iron rate for now than it was designed. For PvP server mainly iron should go through mines only for PvE we will leave that for now.
@Space-Cowboy Just let us finish 2 other type of markets, auction house to connect all markets in 1 trade system, guild castles, and new PvP server siege concept, also need a bit time to finish character stats (str sta agi etc.) and animal taming, After that we will make alchemy and will have time to add some new recepies with alchemy at the same time. Will use tea recepies you provided.
PS. you didn't answer about 1sky reward and wiki. Sent you letter like a week or more ago.
Huge Summer Discount - get Wild Terra Online at HALF PRICE right now!
On the official site: http://www.playwildterra.com/#showCaseScreen
In this update, was added the Vending stands, the opportunity to disassemble the equipment for resources, and in the godsends now there are bronze keys and iron chests. For details on these and other changes read below
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Improvements and fixes 0.8.30
The first test edition of Vending stands has been implemented. We are waiting for your feedback!
Having built a Vending stand, you can put your goods for sale.
Spices are used as money for sale and buy.
If you play on the PvP server and your Vending stand is destroyed, then the goods from it will not be lost, the tent will go to a broken state and it can be repaired.
Now you can disassemble items of equipment and you will get some resources. For the disassemble of metal objects you will need a Horn, for the rest - a Workbench.
Now before the improvement of the item, detailed information about the result of the operation and the chances of success are displayed.
The principle of improving objects has been changed, now it depends on the rarity, it became possible to destroy the object on failure.
In the godsends you can also find bronze keys and iron chests.
In the godsends now linen threads come in instead of linen.
Parts of the dominiums are placed in a separate handicraft list.
Now bolas can be stacked on 6 pieces together.
Bolas no longer requires skill, not to confuse his actions with combat abilities.
To successfully block with a shield, you now need and spend 5 units of stamina.
Shields no longer reduce the damage done by the wearer.
Changed damage reduction for heavy armor.
The rate of long-range weapons in heavy armor is reduced by half.
The Roll now removes the effects of stun and slow. Increased the cooldown time.
Increased the cost of endurance in the abilities of Charge and Defense.
The Pounce now requires a target, increases the cost of stamina, and reduces the cooldown time.
The animals and monsters that have been removed from their habitat are now disappearing with time.
Reduced tool breaking, stamina costs and the amount of ore from iron deposits.
Now on the corpse of the player is written the name of his killer, who can get his head.
Fixed a bug due to which the cutting head did not require a tool.
Corrected the mistakenly low value of evasion in the mask of the plague doctor.
Fixed a bug due to which a private server whose owner is active premium could not be awakened by other players.
Fixed a bug due to which the bronze sword could be repaired as opposed to other bronze objects.
Fixed bugs due to which the equipment was not specified durability.
Everything described hereafter - still in development or exists only in the plans. Remember that a lot can change and the dates may be delayed. We will do everything to make changes more better and timely.
We want to give players the opportunity to securely trade and sell various items. Soon, for this purpose, Vending stands will be added to the game. A vending stand can be built and put on your territory. At the same time, the other players will not be able to destroy it. Through Vending stand, you will be able to put up for sale any items at the price specified by you in the amount of spices (all spices are equivalent to each other in value). Depending on the type of Vending stand, will also be available slots to buy any items. A little later, we will add to the game Auction, where you can view the contents of all Vending stands on the server, find out it's location, and also the opportunity to redeem items at a distance, by paying a small commission.
Follow the news and updates.
You can't build anything around. You can't build dominium on treasure. You can't block the way with unclaimed buildings (they will be destroyed after they touch it) If you will somehow block them they will disappear and will despawn treasure as well. If you will find any way how to abuse it - let me know.