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Everything described hereafter - still in development or exists only in the plans. Remember that a lot can change and the dates may be delayed. We will do everything to make changes more better and timely.

New Skill: Agriculture

Soon, the new skill "Agriculture" will be added to the game. One of the major innovations related - changes the plant growth stages. In the current system, only three steps:

  • planting
  • watering
  • harvesting

With the introduction of skill "Agriculture" in this system will be added 2 more steps:

  • seed gathering
  • dried plant

During landing, be calculated chance of successful cultivation of plant, will also be added a small amount of experience. If you forget to water the plant - after a few hours, it just will disappear. When plant watering by water or fertilizer (different types with different effect), a chance of growing may change. Before the stage of harvesting is checked whether the plant is grown successfully. If this fails, the player receives a weed or a dried plant. Similar checking occurs before the stage of seed gathering: you either get the seeds, or a plants dries.
You can gather as your own and someone else's harvest. In this case, the experience obtained by the gathering your harvest considerably higher.

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