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Everything described hereafter - still in development or exists only in the plans. Remember that a lot can change and the dates may be delayed. We will do everything to make changes more better and timely.

All animals (except horses, ferrets and birds) have 4 stages of “severity”.
The level and stage of the growing the animal are increased after the killing of the players, at that moment, part of the health is also restored. The higher the stage and the level of the beast, the higher his characteristics (damage, defense, health and others). The reward for killing an animal depends on its stage. Aggressiveness and severity of the animal can be determined by his name.