@LawBR I even see someone nearby I run like hell LOL
My feedback after analyze the new features
It honestly comes down to PvE for those not interested in PvP, I dont see why we need disputable lands on a PvE server. I'd be much happier with them gone all together.
Sorry but Eve wiped out my tolerance for PvP/Pk all together, the only games where PvP on a PvE server I tolerated was Swtor and WoW, mainly due to no looting and on WoW you suffered equipped item degradation unless in battlefield where nothing was damaged. Swtor had an event where it was open PvP but too many complaints by PvE players about being forced in there for the event so they made it PvP if you flagged for it, but added areas where it open though only PvP missions needed you to go there.
I understand some PvE players wanting some PvP, but disputed lands on a PvE server I dont think is the way to go. I know if it goes live and the population increases so much It's not worth the hassle of going into disputed lands for iron, I'll just quit the game and go spend my money on something else. I have no tolerance for games forcing you to go into areas you would never want to go into to advance, Eve was anal like that and I'm not willing to waste time or money on a game with that retarded mind set no matter how much I enjoy it beyond that.
You, i'm sorry, but you are just crying out loud, cuz is really rare to see any game FULL PVE, most of games there is PVP at some point, ofc that is not open map that you can go by mistake, almost every game that try split PVE and PVE do like that Normal Server: Pve focused with some pvp features, Hardcore: Pvp Allowed Everywhere, cuz there is players that like the challenge of playing hardcore (im not one of them), but there is players that enjoy more the PVE but like do some PVP eventualy, or even TRY to do that, i guess you are think in small picture maybe some days farming or playing the game, but when you are like 2 years playing the same game, at some point you kinda Finish all PVE content of the game, so what you gonna do? if you dont have Pvp or other things that you can interact or not with other players you can start get boring
Btw you always can avoid PVP stuff in all games if you dont want it
Ps.: This is not a suggestion to merge PvP into Pve server... just some thoughts
"Nothing is true, everything is possible"
@ZhaoKuro Not true, you cant avoid pvp if you NEED to go to pvp region because it's the only place you can get iron nodes. This is basically removing the players rights not to pvp, now they have to choose between advancing or getting involved in something they dont want. This will become a serious issue once we go live and population increases, we all know pk players play pve server with pvp areas so they lurk and hit pve players forced into pvp regions to get materials they cant find anywhere else. . Seen it on eve and other games like it. In UO they would get noob players to follow them with the promise of giving them some starter gear then lure then into pvp zone and gank them.
I played Wow for over 7 years and only did battlegrounds due to guild requirement. In over 7 years of Wow I only a handful of times went into pvp area and that was forced on me due to quests or events. So no not every pve player at some point wants to do pvp, I know I dont and a few of my friends wont even play a game with any form of pvp in it. I usually wont go near one either.
And where do you get off saying someone is crying out loud, my comments are based on over 20 years of gaming, rather arrogant of you isnt it, I dont think this should be a venue for such or is it your intention to cause an argument???
Runequest was easy to be killed by other players and you usually lost all your gear due to length of time it took you to get back to your corpse, at least here thats not a problem ive encountered, really sux just as you reach youre corpse it and all your runic gear vanishes.
I dont have a problem with the disputed zones, but I do have a problem with placing key resources only within these zones, yes I'm referring to iron nodes which are only available in disputed zones, I've beta tested games and know full well that on release and population explosion from it disputed zones with certain resources only available there, players not wanting to go into pvp zones will just quit the game after theyve been killed and looted a few times.
The law of pvp is always attack a far weaker player, that way you get to loot them and not the other way around, that is PK, and I dont differentiate between pvp and pk, ive played in many games and never been asked to duel by a lower level player always a much higher level player.
It's human nature to win and not loose, hence there are players who just want to have some fun and that fun does not include attacking or fighting with other players, This is why we go to Pve servers, this is why we question the need of forced pvp areas on these servers and use the comments "if they want to pvp let them go to a pvp server". Some of us dont mind pvp areas as long as we dont need to go there for a gaming reason. Some when learning there are disputed zones on a pve servers that players need to go to get resources not found elsewhere will not play the game at all. Thats there choice and the games loss.
I recall reading somewhere that PVE players don't actually need to gather iron- they don't need to make steel. I can't recall all the details, but after I read it, I was quite happy to not have to go to the red areas for iron. I'm hoping someone can post the link to the post I read. :)
@Moontsu the only other way I can think of would be through auction and probably pay an arm a leg and your first born for it, or someone giving it to you.
But so far I have only found iron nodes in disputed lands, I actually thought godsends would be in there as well from my first walkabout.
Happily that was proved wrong my second day when I found more godsends outside of disputed lands than in it.
Oohh!! forgot about that, maybe they might put iron as a find in godsends like bronze ingots.
@Waylander I guess I wasn't clear :) It's my understanding that PVE players just don't NEED to make steel- ergo, they don't need to mine iron...unless they are prepared to go to the red zone and collect iron to sell. I'm just grateful that I don't have to try and make steel stuff. From my experience, the iron tools aren't too expensive, and so far, I haven't found any real need for steel tools.
Your view may vary, of course :)
@Moontsu sure, I get your point but then it also means there will be structures and items that you will not be able to advance through. But if your happy to limit yourself to the bronze age, thats ok too...
@Waylander Nah... still thinking this is a cry, when you say you are forced to go pvp are to farm iron, i agree with you, iron should spam in other places too, but no problem spam more often at pvp area to give some interest to players go there, but im not agree in only respawn there but you playing 20 years only at PVE dont make all other players be like you, the population of only PVE players is quite small comparing with hibrid players, or full PVP players, i think the server should think about all kind of players, and the split of things should be more about PVE then PVP, and for pure PVP players should have a server that you care about more to PVP and still have the PVE content there too
And about other games, its depends of game, scenario, style, comunity, there is much different between games, im not comparing who is more knowledge or not, but you should think macro instead of micro.
I in example was a pvp players, i used to love PVP content and hate PVE content, but at some point pure PVP becomes boring, by the time o play other games and kinda start enjoy PVE content, and now i see PVE is important, but yet full PVE will not please everyone, full PVP aswell will not. Balance is everything, when the content is well balanced every players will enjoy playing the game, as PVP, as PVE, but as you say the PVE server should be ALL pve, you will start to split players and lose some players eventualy, cuz players that not all PVE will start to get bored cuz the server is pure PVE, and go to PVP server, but the PVP server is so hardcore with players trying to rape you every second that this player just give up...
I started playing wild terra in PVP server, but at some point aws getting harder and harder to play cuz some players was trying to Gank every low lvl in game, i used to gather people arround to build some kind of village to we all play together, but some retards was fooling arround with bows and killing the newbies inside they domain or when they leve to farm, and some guys was every night trying to raid your domain when you was afk, so that become to much hardcore for me and other players
"Nothing is true, everything is possible"
@ZhaoKuro You just made the point, more pvp players on pve servers cause they feel safer and not getting ganked by more powerful ones. I spent 6 years at sea, we had smoking and non smoking mess, believe it but most smokers preferred non smoking mess and happy to go above decks for a smoke and not in mess. They hated smoking mess due to constant stink of cig smoke. Same as Ive seen over the years talking to pvp players on pve servers, they dont want the hassle of world pvp and were happy to go to pve servers that had pvp zones, the main ones staying on pvp servers where the ones starting with the server or the ones with the cash to p2w. And I have yet to see any pvp player fight a higher or equal level players in any great number. More often than not it's the high level player attacking lower and weaker players.
Although on servers where there was no looting and you didnt have to return to your body I have seen lower level players fight higher level ones for the hell of it.