1 - Return part of the materials.
Need when destroy some items: wooden, stone or other (no metal) some part from materials to be returned, as for metal items Forge (does it work?)
Example: Our carpentry is 22 level. To raise it to a 23 level, we need to craft many unnecessary objects / parts. Example choose "Timber House Hight Corner Slope". We need to craft average 50 pieces,so for them we need: 200 staves - 500 Rough Planks - 100 Logs - 50 copper nails. It is clear that we do not need 50 pieces, so it is good when destroy them, we back some of the material (eg 10%), and that % may change depending on some skill or characteristic.
Yes we do not have to craft the same items, but however different they may be, a great deal of them will be unnecessary. Just to up level...
That we have mentioned many times, but it is very important. The unnecessary actions, as well difficulty, makes the games boring...
Carpentry Level: 22 --->23 / Bronze Axe: Quality 100
2 - Farming
It would be a good idea to put a time cycle on the farm as well as in some buildings. Also, a timer can be put on, as on It would be a good idea to put a time cycle on the farm as well as in some buildings. Also, a timer can be put on, as on added a timer for receiving quests.