I will use the format above as I think it covers what I want to say.
Direction for the game is going forward in a positive way. I am enjoying what is being played out on the test servers. I like the idea of keeping stamina and health separate.
The live servers seem a bit empty as previous players have given up because of raids. This makes good for newbies, plenty of rabbits, wolves, plants, trees and left behind resources.
I have to agree with the above reviewer Dumdidum on all notes here. Many items in the game just are not being found yet by me as a newbie. In fact, I haven't found one yet.
More interaction on the wiki from players.
Any tutorials should be made by players on the wiki.
I agree on the weapons and armors. Each tier does not seem to improve (after watching videos on the subject).
On the test server, some items require a little more to make. Good.
Edit: On test. The pathing around objects is great! Nice work.
Edit: On test. I like how we can close the doors and gates now. Going through doorways was a hassle. Not anymore!
Alot of left behind structures. I would like to see a way to 'deconstruct' these structures left behind. If a structure like a windmill or wall is left behind, outside of a land claim, provide an option to 'scavenge' for materials. This scavenge skill randomly provides stone, wood etc from the structure, sometimes nothing. Charred buildings and structures should provide even less or nothing and/or some charcoal.
Moving buildings would be nice. Would need to be a cost though (maybe a third of the resources needed to build) in order to move.
If you decide on decay, make it so items decay over a period of use and eventually disappear. If done, make an option to repair.
Love the idea of an indestructible stall to sell/trade items to players.
No in game money. Trades only.
Underground mining, caves, cave wall beams, ladders to caverns, mining!
More types of plants to find and plant. Overall, more interactions that 'appear' in the wild to forage.
Random low chance of trees appearing. There is a lot of empty land.
Barrels to make beer/beir or wine for buffs.
Armors should give an appropriate defense for each tier.
Wagons to haul items; pack horses or pack donkeys with bags for more inventory.
Backpacks for more items.
PVE servers, with some places PVE and others PVP. Edit: If you want to PvP on a PVE server (destroy others walls, loot others things), then your dominium must be in a PvP zone.
Errors and bugs
Some animals say 'world_object_not_found' after having spent an arrow or spear or more. Those animals should have zero interaction at all, and obviously eventually fixed.
Sometimes the client closes out. A background image shows in place of the game, my inventory, build windows and health bars show. Have to restart the client.
Thank you for reading. Having fun!