discuss this news
Discussion: Cloaks and Mount Breeds
In my opinion Mounts Breeds except the visual aspect do not add anything to the game (unless they will have some custom stats - different speed). The Cloaks however if they will add to protection can have bit more impact to gameplay... new recipes, materials (dyes). For future usage also... things like Guild Cloak. Also unlockable cloaks for achievements or titles (explorer cloak).
You should be working on the game, not pretty things.
THE GAME, THE GAME, THE GAME.
Pretty things come last.
The game is an hour ~ two. That is it.
i hope :
wolfs can became dogs
the map will bigger :+1: ( 5000x5000 ) :joy:
something to fishing :stuck_out_tongue_winking_eye:
Can create Guild with Guild Flag :guardsman:
horse wagon ( LOL )
Boat, Ship :sunglasses:
create some mine to exploit the ore iron
Nice to see that we get non stop bug fixes and new content, keep it up!
cloaks and breeds - a graphical part of the game, and fix bugs - programmer. These tasks are performed by different persons. Should not overact
Guniball: "Cupboard, normal and steel chests, log and stone warehouses now have locks that do not allow them to open up to outsiders."
Guniball, why are you doing this?
Wild Terra has castlesieges, but you can't stolen any items in this boxen anymore???
Can you boxes break up? So i don't understand what Juvty with this meaning?
Why should attack anyone (build balliste or battering ram) if i do not steal anyone???
The completly world is friendly. :-(
@guniball Yes, containers can be destroyed, but all items inside the closed container are also destroyed.
I write from the disputed Areas. And mean this zones whit this closed containers.
Its clear, that safe zones, safe all things (player life, buildings and items.
Sorry for that doublepost(before)
@guniball Thanks. That are great news.
The thing is... I love Wild Terra how its made. Its a great concept and idea, and i doing my best in my freetime to help you to translate this. But the changes in the past(against PvP and castle siege), i was scared a little bit, that "Wild Terra" becomes a World of Warcraft touch.
The castle defense and the scare you can complete robbed out is the most exciting in "Wild Terra". :-)
@Prost I asked the team about locks:
Locks - this is only a temporary solution for combating with the vulnerability, which allows walk through the walls.
Soon, Locks will be removed!
about sieges - do not worry, they will be implemented a little differently, but about it while early