- we should be able to see visited area
- on map should be marked spot where character died
Castle fog of war:
- high walls should forbid enemies to see what is inside castle/dominium
- port structure where we would craft boats
- would be nice to have rivers and bridges too
- towers should have inventory and if you put arrows and bow into it, tower will fire at nearby enemies, but only if dominium owner is offline
- more informations about game, more stats, what is hp of each wall, what is disputable lands its pros and cons etc etc
- new feature item durability will be interesting, but we need trading ability more
- add merchant building where player will set what he wants to buy and what he is offering
- in future we could have copper and silver for coins
Zones (safe, standard, war):
After few hours I have seen overcrowded safe zones, some people in standard zone and empty war zone.
- In 100% safe zones should be limit of what we can build there, all wooden walls are fine, but stone walls should be forbidden in those zones. Same with buildings, more advanced buildings shouldn't be allowed in safe zone.
- Standard zone should allow to build every building we wants to.
- War zone should give bonus for crafting like cheaper items, buildings or more durable items can be crafted in this zone.