Тhere is much talk whether to have a map(mini) in the game. Opinions are divided into two camps. I propose a one variant that will satisfy players (somewhat) from both camps
New Button Map
After pressing the button map appears this window
a. +/– zoom in/out map
b. The map is divided into sectors. When the player is in a sector, he can mark it, having the necessary items and press the button "Mark"
This is a sector which is currently player - marked with a red dot. Over each sector has a bar that time emptied. Once emptied, the sector fade and must be mapped again. Currently there are only 4 mapped sector.
These are items required to be able to map a sector.
a. Ink - created from madder root
b. Paper / papyrus - created from wood
c. Pen writing - feather
can also add certain markers that player to put on the map as cues - text
- As a map can be display the actual situation in momnet of marking
** all this is just a direction which can be improved and developed. In time, there may be an option to sell between players full map. Аlso create a skill - Cartography, which develop deep