Leatherworking is going up at half the rate of Skinning. Did you take into effect the failed crafted items?
I have over 750 Roasted meats so far. Rabbit gives to much meat.
Lumbering and Carpentry are going up at the same level. It is getting a little hard to level carpenty. I have around 50 doors placed in the area around my base.
Two chairs give 37 Xp and use the same amount of wood as a table that gives 20 XP. The table gives a small time save but the chairs are safer for the Iron Saw.
Palisade and Palisade Section: Both are level 14, Palisade uses 1/3 the wood and logs. 1/3 the time to make and gives 25xp. Just like Palisade Section. What? Shouldn't the Section give 75xp if it is 3x bigger in logs and longer in time? Or maybe the Palisade shoould be 1/3 the xp?
I got 17 Linden Saplings out of 60 Linden trees that I grew. Is this correct? I have level 13 lumbering.
Just made level 15 Carpenrty. Lumbering is at 17. Again, are you sure that it is 80% for the +1 level items? The math is off some how.
I am up to level 10 leatherworking and level 14 skinning now. I have two wooden sheds full of Roasted Meat. Way to much meat.
I am up to level 13 leatherworking and level 16 skinning now. I have started to drop Raw Meat. Way, way , way to much meat.
If it was up to me, I would double the amount of deer and fox. Double the amount of hides from Deer. Increase the amount of Horses by a factor of 10. There simple is not enough spawn places for Horse.
One fact above all others. The race to skinning a Bear. I am using stone tools. I have a Wicket fence. All I need is the damn Bear skin for a Large Domain. It is stupid to make it so hard to get a Bear skin.
Fur is a level 10ish item. Spinning wheel is level 25. Loom is level 36. Woolen cloak has no level. Shouldn't Fur be a level 25ish item? Does it have a use other than the Spinning wheel?