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  • Angrrrry

    Need Dakota's picture here i guess ))) I'll keep an eye on this topic if everything will go too serious i'll delete it. Do not forget it's just a game. And i hope u will get real opportunity to struggle in game not in forum very soon with new PvP mechanics in game. I know that siege tools are useless for now thats why u can't keep all your emotions in game...
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  • Angrrrry

    1. Corrupted lands. Corrupted lands would be generated on all servers. They will not be finished in their final state but would have some new mobs with some new loot. So you can go try some new experience and find some new tactics versus new mobs.
    2. Dominium transfer INSIDE the game server. Corrupted lands would be generated directly on existing maps. So those who will find out himself in the middle of those new lands will have to move all their dominium. We are trying to make new transfer system that will make it easier.
    3. Stables. Stables will work as an interface for your mounts management. You will be able to store both shop and simple mounts there taking only 1 you need with you to empty or inventory. Also will be convenient to store some simple mounts to have some if you lost yours. If your stable will be destroyed that will not affect your mounts. You can build a new one or use friends stable to access it again.
    4. Mines. We want to try and check some new mechanics. For now mines will be added to all servers as an addition to normal iron ore spawn. Once a day they will yield some iron so we hope players will start fighting to get some free iron. After we will balance it we’d add more things about mines and their functionality for now we are making it only to check macro effects.
    5. New vision client mode. Their purposes to reduce lags, give better overview, and make game more practical for pvp needs. This mode will be available to switch any time like G button mode works today.
    6. General client optimization.

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  • Angrrrry

    @rafasysop Try test server. use /admin in chat u won't need mats or skill for building. Build walls and shoot and test what u want.

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  • Angrrrry

    There is no bars in game on purpose. It's not about we forgot to make them like map ) That was made to make killing mobs harder exactly for why you eplained it.
    https://www.youtube.com/watch?v=kUYvEuD4kkA
    https://www.youtube.com/watch?v=A95ZTm9rjww
    https://www.youtube.com/watch?v=vNHaK1GpXMk
    These are the examples of killing new mobs. If there is a bars that would be 2 times easier to choose right strategy. In case with no bars you have to fight at maximum of your skill all the time not only by pressing right mouse key. There will be no bars in game for both mobs or players not to ruin overall hardcore concept.

    posted in Questions and Answers read more
  • Angrrrry

    @vrumor That's only the beginning we just started. We have very huge plans about housing system and safety and locks system. That was first step only to make some foundations to continue. Please do not judge this update like final product )

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  • Angrrrry

    @Space-Cowboy we thought over it. For now during early access we need everyone to have everything for test. Any new content must be tested with every single player available in game. Cap for now means not every one will be able so tests. For release date there will be other rates as well as we still thinking about another way of cap. Look over current stats system. Same could be done with skills. Making you able to change any profession any time you need but will be time and mats consuming. So for now we can’t make skill cap - will kill test process. After release date we will make specialization using any in game methods available. Current system with all skills included it 2 months won't work - you right that’s an absurd.

    posted in Ideas and suggestions read more
  • Angrrrry

    @Words Ok let's try to look at it from our point of view. There are HUNDREDS schemes in game. We can give you all of them in start for free but new player will be confused with that amount. We selected only those you need to start to cut off those that will confuse you. Finding schemes in current way opens you new abilities along with your character improvement. We made different amount of scraps needed for schemes so you will find low grade schemes BEFORE high grade. This random system balances your char improvement. You get new schemes when you need them and ready for them. You can go shop and buy all schemes in game but you will not be able to use them. Why you need steel shield if you can't even' craft it? Why you need noble dominium if you can't produce any material needed for that. So for now balancing this way with random chance and general scraps amount we open content step by step as we think all new players need it to prevent misunderstanding and questions on how to get steel ingots on second day of playing.

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  • Angrrrry

    @ZhaoKuro You saves all gold and purple items and you waste others with no repair. To make 1 perfect item you will need to craft 10-30 items. Any idea why its repair must be not at full cost considering with don't reduce durability after each repair?

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  • Angrrrry

    @dopesoap Will have with recipes to revive mounts and pets after new mounts-pets system competition.

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  • Angrrrry

    My friends! I got steam keys promo pack for giveaway. If you have any friends, family members, colleagues etc. ready to try the game PM me for free keys. I’ll be glad to share.

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  • Angrrrry

    @Pinguim Healing and other buffs are food privelegies. After all food concept would be realized in game u'll get your healing. For now u can use full stamina buff to regenerate HP and fire buff.

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  • Angrrrry

    @LeSexoflex First of all comes absorbtion. If u can absorb damage - nothing happened. If damage more that armor possible absorbtion then we get damage reduction based on damage number. So if damage u got - more than your absorbtion capabilyty then this stat doesn't even count for future calculations.

    posted in Questions and Answers read more
  • Angrrrry

    Well for now there is only 1 simple way in my mind. You craft lasso for specific animal. Let's suppose we want a horse. It's pretty easy 2 craft one. Need only rope and some apples ) Then u find some untamed horse in the wild. Most horses respawn concentration is in clan lands. U take your lasso in hands and use it on a horse. Applying time is couple seconds if your horse run away 2 far u wont get success. So u better find place where it can stuck for couple seconds like water or forest or someone's fence. So after applying your lasso on the horse u can get 3 results: 1 horse run away. Then u chase her and try 1 more time. 2Lasso is broken. That happens from time to time so get 3-4 when u go taming. 3. The horse is yours u can sit on it and go ) Boar would be easier to get couse it's not runing away but he is slower and lasso is harder to craft.

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  • Angrrrry

    @ZhaoKuro It can be done pretty easy. Making groups access options is not a problem but i am not sure if developers agree that it's realistic thing in game like that.

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