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  • D
    Drasii

    @Fringe Thanks for trying man. This is really frustrating, as we were discussing in game. (I play as Manchineela). For a feature that's been available for months ever since I started playing this past spring, and to now yank it with no provision for replacement is a huge step backward in my opinion.

    How about some kind of an in-game map, where all of the places you've been in the past say, week, are available an positioned (to scale) without actual coordinates displayed? Then allow for a "fog of war" effect to begin to cover over the map again, such that it becomes almost necessary for the players to explore the server map to keep their maps up to date? Otherwise people are going to be extremely isolated and there's not going to be much in the way of cooperation or exploration and no reason to.

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  • D
    Drasii

    Figures.. once again, it's the cheaters and hackers ruining it for the rest of us. Sigh...

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  • D
    Drasii

    Another way of looking at it is that the grid system is akin to latitude and longitude on a map. Do you honestly believe the players are better off without such a feature?

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  • D
    Drasii

    Ctrl P was a lot of technical debug info that you were using for troubleshooting, while the grid system Ctrl / was just that - a simple grid system for making sense of scaling the world. I see no legitimate reason for that not still being available for those who wish to map the world by using it, unless you're planning to add in some kind of additional mapping system, not yet seen to date.

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    Drasii

    Cute.. it's worse than I thought!! You guys borked both systems of coordinates, but I notice the server is still sending out message on decayed doms with now useless coordinates that we can't navigate by - thanks so much..

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  • D
    Drasii

    While I knew to toggle the Demolish mode to remove buildings and then be able to correctly build again, I did notice that I was having problems with it engaging or disengaging correctly. Having my backpack inventory window open seemed to adversely affect it as well, but since the update of 0.8.43 (I think), it's been much more responsive and I've had no further problems toggling the mode, so thank you for fixing it. :)

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  • D
    Drasii

    I was creating a "map" of the server (Sarenus) using the Ctrl / coordinates system, Reason I was using that system is specifically because it is less accurate than Ctrl P. If I discover a Dominium that has no walls, then I can get right up to its center post, record the coordinates (using Ctrl P) and I'm good for later reference. But if the dominium is established with walls, I cannot get close to the center point, and cannot get the coordinates. However, using the Ctrl / system, I can get reasonably close, and that's all I need to have a reference point for finding the Dom later when it decays. Currently, I keep a spreadsheet with names, coordinates and resources/storage of each player, along with date last visited, so that when decay occurs, I can know quickly whether it's worth making a visit in the case of decay due to a server message, or when I expect decay to occur in case the server does not send a message which does occasionally happen.

    Respectfully, I would ask you to bring back the blue-line grid at least for this very reason. Think of it as the difference between consumer-grade GPS and military GPS: as consumers, being accurate to within a 100' is reasonable, though if you're the military, you really need that extra accuracy for rescuing hostage or placing munitions.

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