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  • Fringe

    @Angrrrry That explains it. Thank you. Will be difficult with a high armor and low weapon :(

    posted in Questions and Answers read more
  • Fringe

    @Angrrrry Yeah, I still took DMG but got nothing. The bear was level 60. I will follow-up on this more later.

    The lag was not bad until the server became more busy. I will be patient :) Thank you.

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  • Fringe

    @Angrrrry That was not the case in this report. I will check it again on the new server and do a video recording if it is still a problem.

    However, the lag is so bad on new server right now, we can barely do much. (many people were saying this, not just me).

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  • Fringe

    @Xane I understand your point and don't like being isolated away from the new user growth either. However, the game is coming out of Alpha into Open Beta. Almost ALL games wipe everything and you have to start over. This almost always happens when you go from Beta to Production as well. The fact that they are willing to merge all our previous servers into one community where we retain our progress and items, is actually a kind gesture for us to continue playing on our accounts that we've worked on all this time.

    So, between the choice of "complete wipe and start over" or "merger of all players to back-end 'public test server' (as they stated)". I accept their logic and reasoning.

    If I understand correctly, the 'public test server' (Avanium) will also be open to new players too. So, players looking forward to seeing the newest additions to the game before they are released to the default public server(s) will be playing there to try out new functions / features.

    Please correct me if I have any of the above information incorrect but this is what I have been able to infer over time as a local addict.

    The main issue that I disagree with completely though, is merging the PvE and PvP people together into one place. There should have been two separate servers in this respect. IMHO.

    Another potential problem now will be the lack of geo-located servers. People further away from this server will experience higher latency.

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  • Fringe

    Is there something that has changed in giving skill experience in the most recent update?

    I no longer gain heavy armor experience when I'm hit by a high level bear but I do from a 36 wolf (my heavy armor is 39)

    It also seems that I get nothing on weapon skills if I hit them as well?

    If I had to speculate it would appear that mobs have to be within a certain level range to give any benefits? This is terrible... what if your heavy armor is 40 and your weapon skill is 20 (much like me with fencing).

    Thank you.

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