Save
Saving
  • guniball

    0_1505723256717_fierce_boar_eng.png

    We are very grateful to everyone who supports the game before its release. Thanks to you, Wild Terra developed and is rapidly moving to the release!

    All players who have already bought, or will purchase the game in Early Access - will receive unique rewards!
    These rewards can not be obtained in any way after the release of the game. To receive rewards, you need login to the game.

    Wild Terra release is scheduled for Q4 2017. Also we remind you that it is planned to increase the price of the game after its release.

    Purchase Wild Terra with 15% discount and all rewards right now!

    posted in News and Announcements read more
  • guniball

    0_1505468825961_chest_upd.png

    Changed rewards in Bronze, Iron and Steel chests.

    Bronze chest:

    • Fierce boar in red armor (speed 100)
    • Scale red cloak

    Iron chest:

    • Fierce boar in green armor (speed 100)
    • Scale green cloak

    Steel chest:

    • Fierce boar in black armor (speed 100)
    • Scale black cloak

    posted in News and Announcements read more
  • guniball

    0_1505326311569_Arts-Cave-Game-Decoration.jpg

    Everything described hereafter - still in development or exists only in the plans. Remember that a lot can change and the dates may be delayed. We will do everything to make changes more better and timely.

    Recently in the Wild Terra was implemented the first stage of the Taming skill and was added a trap for small game. Caught animal will get to you in inventory, however, at the moment you can not do anything with a pet except skinning, but we plan to develop this mechanics in the near future.

    You can catch small animals only with your hands, and after freshness you will get feathers, bones or meat (depending on the type of victim). After a successful attempt of taming, your skill will increase. In the case of the predator, the taming will be somewhat more difficult. After you throw the net on a predator, you need (in the allotted time) to injure the beast to the state of escape, then use a special lariat - for boar, wolf or bear. A large caught beast is used as a mount, but small game will be in the role of a personal pet, which will follow the owner and live in a special house.

    We plan to implement the changes described above in Wild Terra already in the next updates. Follow the news.

    posted in News and Announcements read more
  • guniball

    0_1504788280825_8.36_eng.jpg

    Steam-client will update automatically
    Download the new client version...
    Play directly in your browser (Chrome and Opera only)

    Purchase Wild Terra Online with a discount


    Improvements and fixes 0.8.36

    The first stage of the Taming skill has been implemented, which will be used to catch and tame animals.
    Instead of Trap for birds in the craft was added a Small game trap.
    Throw a trap in any small animals, including foxes and catch them after the trap slows them down.
    If you are lucky (the chance of success depends on the level of skill), the wild pet will get to you inventory.
    At the moment, pets can only be skinned, in the future will be implemented domestication.

    A new series of turn-key ready build houses has been implemented.

    • Added the project Timbered smithy with patio.
      The size is 7x7. Cells 200. "Blacksmith’s workshop" 4%.
    • Added the project Timbered carpentry workshop.
      The size is 3x6. Cells 110. "Carpenter’s workshop" 4%.
    • Added the project Half-timbered hunting lodge.
      The size is 6x7. Cells 250. "Furrier's workshop" 5%.
      Projects from the new series can be rotated on 4 sides.

    Fixed a bug due to which characteristics were not saved after transferring the character to another server.
    Fixed a visual error displaying one of the fence elements in a simplified display mode.
    Fixed a bug due to which the log hunter's house had unnecessary parts in one of the positions.
    Fixed a chat error that allows using tags and scripts.
    Fixed a bug with incorrect sequence of application of bonuses of Premium, Intelligence and Comfort, because of which the daily increase to the inspiration of the Master's Inspiration and Combat concentration was incorrectly considered.

    To the in-game store added currency for China, Argentina, Peru, Chile, Japan, Dominican Republic, South Korea, Colombia and Mexico.
    Fixed a bug due to which the currency for Brazilian players was not displayed.

    posted in News and Announcements read more
  • guniball

    0_1503581314181_8.35_eng.jpg

    Steam-client will update automatically
    Download the new client version...
    Play directly in your browser (Chrome and Opera only)

    Purchase Wild Terra Online with a discount


    Improvements and fixes 0.8.35

    The first edition of turn-key ready houses has been added.
    In the menu Crafts added building kits and ready-made houses projects.

    • Added basic building kits
    • Added advanced building kits
    • Added professional construction kits
    • Added project Basic shelter
    • Added project Basic carpentry workshop
    • Added project Basic warehouse
    • Added project Timbered hunting lodge
    • Added project Timbered warehouse
    • Added project Timbered house
    • Added project Half-timbered smithy with patio
    • Added project Half-timbered warehouse
    • Added project Half-timbered twin inn

    In the Buildings window in the House section, ready-made houses are now located, and all parts of them have moved to the section Constructor.
    Implemented the ability to pre-view homes before construction.
    Implemented the ability to turn the house into 2 sides.
    Each house has its own features and bonuses.

    • added effect Comfort
    • added effect Carpenter's workshop
    • added effect Furrier's workshop
    • added effect Blacksmith's Workshop
    • a house can not be built outside the territory of the dominion
    • a house is impossible to build close to each other

    Added Romanian language.
    The working radius of the Crucible shop has been increased.
    The working radius of the Forge has been increased.
    In the godsends you can no longer find linen materials (only ropes).
    Bronze ingots and apples now can be found in the godsends.

    In the upper right corner, icons are added to turn off the roofs and turn on the simplified display mode.
    Fixed a bug due to which the frying pan could not be disassembled.
    Fixed a bug due to which the character could become completely motionless (thrown back).
    Fixed a bug that caused the character to start moving while holding down the right mouse button.
    Fixed a bug due to which the armor decoration scrolls could not be found at auction.

    posted in News and Announcements read more
  • guniball

    0_1503307449381_616x354.png

    Dear players,
    we read your emails and reviews, but we must admit that we have problems with our Asian community.

    Thanks to "Reed Team" and some other volunteers we were able to translate game into Chinese, Korean and other Asian languages but for now we have no opportunity to maintain support stuff for these languages. Being Russian developers group we use Russian and English as languages to communicate. We see a lot of feedbacks from Asian players but automatic translation services are impossible to use – they give no chance to understand the reviews you send. All your support emails are always answered in the way to ask you to translate your question in English but we understand that it’s impossible in most situations. We would love to hear you and speak with you but we need help. Also, in the near future we will reduce the price of gold for Asian countries.

    If there is someone ready to cooperate with our team who could at least translate reviews and share ideas we would be glad to answer all players’ questions and help them. We will be glad to create separate thread on our game forum and assign someone who will be able to help with translation and communication between our stuff and Asian players. Any help will be appreciated. Any one ready to help at community management please contact us: support@playwildterra.com.

    posted in News and Announcements read more
  • guniball

    0_1503297499372_upload-e8b6716c-803d-42ca-adcc-b852c981d6dc

    The last day of special offers!

    posted in News and Announcements read more
  • guniball

    0_1502990806436_contest.jpg

    Kits for easy start can be purchased in the in-game store with a 20% discount! Offer is limited

    Baron Starter Pack. Price: 3990 gold

    • Bay horse
    • 3 premium days
    • 3 gold Building Plans
    • 3 gold Crafting Schemes
    • Title "Baron"

    Earl Starter Pack. Price: 5590 gold

    • White horse
    • 7 premium days
    • 5 gold Building Plans
    • 5 gold Crafting Schemes
    • Title "Earl"

    Duke Starter Pack. Price 7990 gold

    • Black horse
    • 30 premium days
    • 10 gold Building Plans
    • 10 gold Crafting Schemes
    • Title "Duke"

    We remind you that for the first purchase in the store you will receive a guaranteed gift!

    posted in News and Announcements read more
  • guniball

    0_1502860977117_8.34.eng_yt.jpg

    Save 50% on the purchase Wild Terra until August 21st!

    Wild Terra website: http://www.playwildterra.com/#showCaseScreen
    Steam page: http://store.steampowered.com/app/500710

    posted in News and Announcements read more
  • guniball

    0_1502456296216_8.34.eng.jpg

    Steam-client will update automatically
    Download the new client version...
    Play directly in your browser (Chrome and Opera only)

    Purchase Wild Terra Online with a discount


    Improvements and fixes 0.8.34

    The auction was completely made from scratch, so that the problems with its slow work were eliminated, which in turn worsened the client's work as a whole.
    Implemented filters for goods when using the auction.

    Was made the typology of all the items in the game.

    All guild’s castles on all servers received unique names. For simplified identification, the names were associated with colors.
    The coordinates of the castles in the castle auction window have been replaced with new names of castles.
    All technical reports on the state of the castles (capture, change ownership, retention of ownership) are now displayed in the color that corresponds to this particular castle.

    In the "social" window has been added a new tab dedicated to castles.
    The tab allows you to get a pointer to any of the castles on the server, and also displays the name of the guild owning any castle at the moment.

    posted in News and Announcements read more
  • guniball

    0_1501872761537_8.33_eng.jpg
    Steam-client will update automatically
    Download the new client version...
    Play directly in your browser (Chrome and Opera only)

    Purchase Wild Terra Online with a discount


    Improvements and fixes 0.8.33

    PvE
    The capture of castles is only possible by winning the auction.
    Every Sunday within 3 hours there will be open bidding for castles.
    At this time, construction is not available, as well as repair castles and collecting tribute.
    During the bidding you can put any number of spices for any castle.
    The betting on castles is summed up from all players of one guild.
    After 3 hours, the castle will pass to the guild, whose total bid was the highest.
    Losers in the auction can return the bid as a random spice minus a 10% commission, or leave the bet until the next auction (then there will be no commission).
    Collection of tribute is possible after bidding within 5 hours.

    PvP
    The capture of the castle, in which the walls were not yet built, occurs at any time.
    The castle, in which the walls have already been built, can be captured only at the hour of siege.
    Collection of tribute is possible after bidding within 5 hours.

    General changes
    On the castle territory will no longer spawn resources or animals (this requires a rebuild castle).
    All who do not have access to the castle territory will be thrown out of the bounds with logout.
    The size of the Castles tribute depends on the type of castle, if there are no walls, the tribute can only be collected, without the possibility of appropriating.
    Brick castle added to the game.

    posted in News and Announcements read more
  • guniball

    0_1501678419218_Arts-Town-Game-Decoration.jpg

    We have collected the main changes and innovations in the game over the past 2 months. It's hard to imagine, but 2 months ago, Wild Terra did not have, for example, Trade, Guilds and Character's Stats.

    • Guilds. Implemented the creation and management of guilds, as well as a dedicated channel in the chat.
    • Trade and auction. In Wild Terra you can now sell and buy goods, as well as expose, search and buy things at auction.
    • Stats of the character. Was added 5 characteristics that affect the attributes of the character.
    • Castles. Battles and trades for castles, exaction of tribute.
    • Redesigned premium bonus. Scrolls of the premium can now be obtained in a game way, and bonuses received from the premium have become even better: +30% to the experience gained and +30% to the size of the tanks and replenishment of the Craftsman's Insight and Battle Focus, and your dominium is immune from dilapidation in your absence.
    • Rare equipment. In Wild Terra added rare unique equipment.
    • Disassemble items. Now you can disassemble the equipment into its component parts.
    • Bonus for the first purchase. Now, having made your first purchase in Wild Terra, you will also receive a Merchant Chest and the title "Merchant".

    A lot of changes have affected gameplay improvements, as well as a few dozen bugs was fixed.

    posted in News and Announcements read more
  • guniball

    alt text
    Castles added to the game.

    The castle is a place for obtaining spices, which can be captured and fenced. You can assault the Castles once a week during the siege. The capture is the punching of walls and the holding of the Guild's stone throughout the siege.
    The castle collects tribute from every extracted iron deposit in this "disputed territory" in its storage. Any player in the guild can:

    • Capture the Stone at any time;
    • Build a castle around the guildstone if there are enough spices or gold (in bars) in inventory;
    • Withdraw the tribute from the storage within 5 hours after the siege ends (or the auction for the PvE servers);
    • Restore the damaged castle (if there are enough spices in the inventory).

    In the near future, we plan to add the ability to differentiate access for different ranks of the guild. On the PvE servers, at the end of this week there will be the first bidding for the castles. Bidding will be a "blind" auction.

    posted in News and Announcements read more
  • guniball

    0_1501322200020_5.jpg

    This Sunday, July 30, will be launched Siege on PvP servers. By the time of the siege, Castles will be added to the game. Sieges will be held once a week, as before. During the siege, certain restrictions will apply:

    • At this stage, it is possible to destroy only the Castles. The players' houses will be unassailable.
    • You can use siege weapons only in Clan Lands.
    • You will be able to capture the guild stones at any time, but you can only destroy the walls during the siege.

    posted in News and Announcements read more
  • guniball

    0_1501056334879_wt_brazil.jpg

    Now players from Brazil can purchase Wild Terra Online directly on Steam: http://store.steampowered.com/app/500710/

    posted in News and Announcements read more
  • guniball

    0_1500987948731_tailoring.jpg

    Greetings, wild terrans!

    We are steadily moving to release, and it's time to enrich the English domain of the Wild Terra Wiki. And this is where we need your help.

    What are we expecting from you?

    • Creating new articles as the game evolves. As you may have noticed, the new versions are released every week or two, and sometimes they add a huge amount of the new content. Provide at least a stub article, ready to be filled by other volunteers.
    • Moderating other people's changes, helping the wiki newcomers.
    • Cooperating with the Wiki master of the Russian domain -- this is the most developed domain ATM, as the game developers are Russian. Don't be afraid, he speaks English :)
    • Of course, any other contributions to the game wiki are highly welcomed.

    Whom are we searching for?

    • A person with native English. We want wiki articles to be correct, in all aspects.
    • A person who has a good experience in contributing to any other wiki. In other words, you should be familiar with wiki markup, templates and wiki structure.
    • Ability to read Russian, even using any online translator, is a great plus. As mentioned, most Russian articles now have more useful information than the English ones, and can help a lot.

    What's in it for you?

    • New experience of raising a wiki language domain for the whole game.
    • Participating in the Wild Terra evolution. Help system is going to become an important part of the game, and this is where the wiki contributors can play a great role.
    • In-game awards like premium, gold and even unique mounts and cloaks. However, don't expect any free resources or stats/skills upgrades for your character, this is an absolute taboo for us.

    If you are interested, please introduce yourself at support@playwildterra.com, providing any info about you and your experience that you think may be useful.

    Oh, and just in case you didn't know, here is the wiki we are talking about:
    https://wildterra.gamepedia.com

    posted in News and Announcements read more
  • guniball

    0_1500651037183_8.32_eng.jpg

    Steam-client will update automatically
    Download the new client version...
    Play directly in your browser (Chrome and Opera only)

    Purchase Wild Terra Online with a discount


    Improvements and fixes 0.8.32

    Added modifiers from the characteristics:

    • melee multiplier
    • ranged multiplier
    • cooldown of the skill "dodge"
    • chance of finding resources that require skill "gathering"

    Fixed several bugs related to sending free products for auction.
    Added displaying information about the damage and the combat status over the heads of animals and players.
    Changed amount of wood in the cell from 50 to 100.
    Strongly increased the experience gain on the characteristics of all combat skills and the "gathering" skill.
    For all types of zones, the number of spawning sticks and stones has been greatly reduced.
    The stage of withering of ornamental plants is greatly increased (5 times).
    Increased skill requirements for the collection of ornamental plants, honey.
    Lowered skill requirements for madder and seeds.
    Twice increased chance of finding seeds of ornamental plants during the drying process.
    Fixed a bug where more resources could be added to one cell than allowed.
    Added wild rye, requires a little gathering skill, when collecting there is a chance to get hay.
    A new type of clay deposit has been added, a smaller production skill is required. Gives less clay than a standard deposit, shovel not required.
    Increased skill requirements for the collection of a standard clay deposit.
    A bucket breaks more slowly when used with a well and a fountain.
    Fixed an error in calculating bonuses of armor from raw and dried skin.
    Fixed displaying a list of necessary resources for a craft or repair showing overhead when there is a shortage. Now only the list of missing materials is displayed.
    Fixed a rare client freezing error, which appeared in the patch 0.8.31.
    The client shell version has been updated.

    posted in News and Announcements read more