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  • guniball

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    Chests and keys can be collected from corpses, treasures, godsends, or purchased in the in-game store.

    In the game there are three types of chests, each of which can be opened only with the appropriate key. The cost of the chests is different, however, the value of the award in terms of gold remains the same. The reward and the chances of obtaining it in the chests are different and are proportional to it’s value.

    The rare reward in the chests will change after a certain period of time (several weeks). Have time to receive unique rewards of this rotation!

    Bronze Chest

    Guaranteed reward: Premium Scrolls, Potions.
    Additional reward: Scrolls of Warp, Scrolls of characteristics, High-level food.
    The most valuable rare reward (it’s can only be obtained from this chest! Can not be obtained in any other way):
    White parade horse with red bridle
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    Sinister cloak
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    Iron Chest

    Guaranteed reward: Premium Scrolls, Potions.
    Additional reward: Scrolls of Warp, Scrolls of characteristics, High-level food.
    The most valuable rare reward (it’s can only be obtained from this chest! Can not be obtained in any other way):
    Black viscount’s horse with white blanket
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    Sacred cloak
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    Steel Chest

    Guaranteed reward: Premium Scrolls, Potions.
    Additional reward: Scrolls of Warp, Scrolls of characteristics, High-level food.
    The most valuable rare reward (it’s can only be obtained from this chest! Can not be obtained in any other way):
    Black knight’s horse with blue blanket
    alt text
    Winterfall cloak
    alt text

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  • guniball

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    Friends!

    Unfortunately, the game is not fully translated into some languages: French, Italian, Korean, Japanese, Danish and Dutch. All translations of Wild Terra are made and supported by volunteers. We are looking for those who will help us translate the game. If one of these languages is your native language, and you know English a bit - it will be easy for you. We need your help.
    If you want to help us with the translation into these languages, please write to us at support@playwildterra.com

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  • guniball

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    Steam-client will update automatically
    Download the new client version...
    Play directly in your browser (Chrome and Opera only)

    Purchase Wild Terra with 15% discount right now!


    Improvements and fixes 0.9.49

    • Corrupted Lands are now opened to all adventurers on all servers.
    • A completely new system for synchronizing the game client and server is implemented. As a result the problem of ghosts and doubles of not existing monsters and animals was solved. The system will be further developed and optimized for synchronization of processes.
    • Bears and other animals and monsters with melee attack have learned to overcome small water obstacles.
    • The chance to get the skin from a bear of level 50 and above set to 100% in case of success triggering of the skinning skill.
    • Bear ranged defense increased.
    • Steel arrows now have penetration versus armor in PvE combats.
    • Added notice of missing items put up for sale at the time of moving.
    • Added the ability to expose goods to the store using Shift + Click.
    • Christmas missions as well as spawn of Christmas creatures are disabled.
    • Added descriptions of stat decrease scrolls.
    • A number of settings for the Avanium server have been changed including the reduction of the strength of all animals and monsters, the amount of iron ore spawn and the mines have been removed.
    • Fixed a number of wrong descriptions in the game.
    • Fixed a bug where the hammer could be repaired without using another hammer as a result of which it was completely destroyed at the time of repair.
    • Fixed a number of bugs with the ability to shoot through obstacles.
    • Fixed bug of positioning of open house doors.

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  • guniball

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    Friends! Less than a month has passed since the release. We listened attentively to all your wishes, opinions, reviewed all complaints from new players about the work of certain mechanics in the game, learned all the information about the complexities faced by players, and a plan of the nearest works was created based on these data. We will be glad to tell you our plans more detailed.

    One of the first problems that players face is the extraction of bear skin. Despite the fact that we planned the bear as a kind of boss whose skin is pierced only by steel and iron arrows designed for a group of several people - we were unable to explain this position for our players. Setting it up so that the extraction was too tough for the lone travelers we only achieved that the players began to massively use various abuses which led to a certain imbalance and also caused discontent among the players themselves. To date we have almost solved the problem of killing bears using various obstacles after which the current format of the kill alone will be more inaccessible to players and therefore they will be forced to hunt in standard ways using a group of players. The bear will be slightly changed in its parameters so that a company of several people would be enough to kill it while one or two players will not be enough to do it. As a well-deserved reward for diligence all bears of level 50 and above will give a guaranteed bear skin in case of successful triggering of the skill of skinning.

    The second problem which was repeatedly voiced by the players is the lack of iron ore on the servers. Due to the fact that the mechanism for the spawn of the ore was set for the equal spawn of iron in the world a huge part of the players which did not go beyond the range of their residence constantly reported about a total lack of ore in the game while hundreds iron nodes appeared and stood in remote regions . We are working on a complete reworking of the ore occurrence system in which the regions with lack of nodes will be chosen as a priority for its respawn in order to prevent excessive congestion in remote areas.

    One of the major problems the solution of which does not allow us to open access to the Corrupted Lands area for players is the problem of the so-called "ghosts". To date we already started closed tests of a new system which should solve this problem. Within a couple of days it will be tested after which it will be available for tests on the Avanium server. If the optimization of this part of the client and server work will be successful then the Corrupted Lands will be open to the players by the end of the week. Moreover the new system will fix the errors of the "ghosts" from monsters and animals.

    We examined multiple requests from players to review the current system of attributes and the problem associated with the impossibility of combining a full-fledged artisan with the combat aspects of the game. To date the concept of introducing a new class of fighters aimed at close combat in light armor is being developed due to the possibility of dodging attacks. We plan to introduce a new type of light armor with an increased protection parameter which will allow you to get the desired 80% protection against damage in light armor. In this case the heavy armor absorption parameter will be replaced by the dodge parameter not as high as in standard light armor but which will allow full-scale close combat without a shield in light armor. This type of melee fighters in light armor will be directly tied to intellect stat which is now not involved in any combat aspect.

    Also, we still have a number of optimization tasks. Ensuring the stable operation of the Latin American server Iktos and the standard optimization processes that we keep constantly.

    As the final touches it was decided to reconfigure the Avanium server in some aspects for a lighter version. So the strength of monsters which is now set at the level of a hardcore server will be reduced and the spawn of iron ore will be increased.

    We wish everyone a pleasant game we hope that our efforts will make the game more interesting and comfortable for you.

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  • guniball

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    Friends! As was previously promised we have enabled siege timers on all PvP servers. Players will be able to participate in the first siege and compete for the first castles on the server next Saturday. All animals will be removed from all disputed lands during the siege hour not to interfere with the battles. Also according to numerous requests the time of saddling of mounts was accelerated by half.
    We wish everyone good luck in the virtual battlefields!

    Purchase Wild Terra with 34% discount on the official site

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  • guniball

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    Friends!
    We opened a new hardcore PvP server in South America. It was called Iktos. As promised earlier, we provide a possibility to transfer your characters from the Ignos server for free. To do this, just type the command “/transfer” in the chat window. Then you will receive a notification with instructions to transfer. Your house and property will be automatically placed to your inventory as a scroll if you have at least one free cell in inventory. After that you will be redirected to the server selection window, where you can select a new server.

    The possibility of a free transfer will be available until January 15th. We strongly recommend this to all players from South America who have high ping in the game.

    We wish everyone a pleasant game and a happy New Year!

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  • guniball

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    Friends! As a result of yesterday's battles on the Ignos server a number of problems were identified regarding the stability of servers with current configurations. The server's work did not proof our expectations and we have to admit that we can not ensure the stable operation of the application to all players from all over the globe within the same server. We apologize for our miscalculation. After studying all the causes of the problem as well as the wishes of the players and negative feedbacks from Steam - a number of important decisions were made which we want to introduce to everyone.

    Since hardcore PvP format turned out to be one of the most popular we decided to open additional server of this type which will be based in South America to provide the most stable work for all players in this region who are experiencing the greatest problems at the moment. All characters on the Ignos server will have a compensation - free move out scroll and transfer scroll. Any player will be able to transfer his character for new server immediately with current progress saved. Before transferring the character himself – check that you used your move out scroll by pressing move out button on your dominium stone to pack all your belongings with you. Otherwise you run the risk of moving away forgetting your property which will not be restored in case of this mistake. This kind of resettlement scheme can be expected for Ventar if similar problems arise.

    In connection with the newly discovered factors we are forced to delay the siege cycles timer on PvP servers for the next 2 weeks. Our team has received all the necessary data and is already working on solving three tasks at once which will increase game client speed removing the lags with active PvP and also reduce the load on the server increasing the stability of its operation. Part of these works will be added for tests already before the end of the week. We plan to finish the rest within the next week. Once the work is completed - we will activate the siege on all PvP servers. Bidding for guild castles on PvE servers will be launched this weekend.

    We hope for understanding. Cheers!

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  • guniball

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    Steam-client will update automatically
    Download the new client version...
    Play directly in your browser (Chrome and Opera only)

    Purchase Wild Terra with 34% discount right now!


    Improvements and fixes 0.9.47

    Winter has come.
    All white mounts are temporarily dressed in Christmas outfits.
    In the game shop are available mounts in Christmas dresses, as well as a unique Winter Barghest.
    Opening the Bronze, Iron and Steel chests, there is also a chance to get Christmas mounts as an reward.

    • Bronze chest: Christmas boar and Christmas deer.
    • Iron chest: Christmas wolf and Christmas horse.
    • Steel chest: Christmas Barghest and Christmas Bear.

    Many new decorative buildings have been added.
    Added a chain of missions, introducing players to the Christmas content. Having completed the chain of missions, the player can receive unique gifts.
    Added a unique Christmas monster, traveling around the world with a bag of gifts. Killing it with snowballs, the player can get unique gifts, including a Winter Barghest.

    On PvP servers activated mines. Mines work with a constant daily shift in time, thus enabling all players, regardless of the time zone, to take advantage of this content.

    Fixed a bug of displaying the description of brick flowerbeds.
    Fixed a bug in the furnace description.
    Fixed bug of incorrect work bench area.
    Fixed a bug due to which the improvement of the dominium was not counted in the initial quests.
    Fixed a bug with a wrong increase in the experience of agriculture for planting trees.

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  • guniball

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    Friends! Due to the fact that we reduced the number of servers after the release by combining several regions into one the issue of timers for the work of mines arose. For the initial period they were disabled to give players time to settle down, understand the game and prepare. This weekend along with the release of the update related to Christmas and a new year - we plan to enable the work of mines on all PvP servers. In order to give equal conditions to all players regardless of the region from which they play - we decided to set the cycle of the mine with a shift of 4 hours. Each new day all mines work timer will be shifted by 4 hours so within 6 days they will go through a full daily cycle letting this content to be used by all players from around the globe. Cheers!

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  • guniball

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    With the release of Wild Terra Online, four new servers are open!

    • Labium - hardcore PvE Europe.
    • Ignos - hardcore PvP Europe.
    • Tepium - casual PvE America.
    • Ventrar - casual PvP America.

    The 34% discount on Steam will appear today at 09:00 PST, simultaneously with the official release on Steam. However, new servers are already available for everyone!

    Steam-client will update automatically
    Download the new client version...
    Play directly in your browser (Chrome and Opera only)

    Purchase Wild Terra with 34% discount right now!


    Improvements and fixes 0.9.46

    In the window of Сraft and construction, added the ability to go to the recipe for the required material by clicking on its icon.
    In the window of Craft and construction, added the ability to switch to a description of the required resource, if it is added to the localization.
    Implemented a history of moving through previously selected recipes (back and forth).
    Added explanatory description for the resources.
    Now when clicking on items of equipment, will appears a pop-up menu of actions with it.
    Fixed a bug due to which the skill level did not update the success rate of the craft recipe.
    Due to the opening of new servers, - mines, sieges and auctions are temporarily disabled so that all have equal chances for development and their capture. About the end of the restrictions will be notified in the news.
    For the same reasons, the appearance of monsters in the Corrupted Lands is temporarily disabled.
    Fixed a bug due to which the dominium in some cases could not be expanded after moving.
    Fixed a bug due to which on the border of the Corrupted Lands it was possible to build strong structures.
    The attack power of the fox is significantly reduced.
    The confirmation window is now located higher, so as not to overlap the window of achievements and quests.
    Fixed minor bugs in styles.

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  • guniball

    0_1513352645055_1cbe48a94f6371188a6b78ab2c242b82c06345c8.png

    Steam-client will update automatically
    Download the new client version...
    Play directly in your browser (Chrome and Opera only)

    Purchase Wild Terra with 15% discount right now!


    Improvements and fixes 0.8.46

    The alpha version of the game is over, officially the status changes to Beta.
    All Alpha version servers were closed, all the current progress is available for saving to the Avanium server. Selecting the server Avanium player is given the opportunity to save any of the existing characters for the continuation of the game.
    Added 4 types of servers. Details on the features of each kind can be seen in the tooltip, pointing the mouse at the name of the server.
    For hardcore servers and Avionium, a system for detecting all types of ore is introduced, depending on the level of intelligence and mining. The system works similarly to the already existing collection and perception system.
    The founding fathers were given the promised rare pets.
    The delete character button has been moved to the Game section.
    Guild castles will no longer generate a tribute.
    Locks guild will no longer generate a tribute.
    On the character creation screen is now playing music.
    Added 6 decorative flower bed recipes.
    Items from Halloween disappeared from the auction.
    Redesigned and revised formulas for calculating PvE damage for all types of servers.
    Gold compensation was paid to all players.
    Temporarily disabled the ability to build a guild castle for gold.
    Fixed a bug where when renaming a character, his name on the dominium did not change.
    Poultry house balance is changed. Obtaining eggs is reduced, obtaining feathers is increased, the cycle time is increased.
    The principle of causing damage from small arms on all servers has been changed. If the quality of the ammunition is insufficient, the damage is absorbed.
    The principle of levelling of combat skills has been changed. The difference between skill and opponent levels should not exceed 10. In the absence of damage, no experience is gained.
    Changed the start of the destruction of the dominium when the player is inactive from 7 days to a month.
    Fixed a bug in the mines.
    Fixed a bug in displaying goods in the players store.
    Fixed an issue where hints for quests did not disappear from the screen.
    The error of the description in the mission "Forge iron while hot" is corrected.
    The error of the description of the crucible shop has been fixed.
    Fixed craft window error.
    Fixed a bug where an error window was displayed on the screen, by clicking the middle mouse button.
    Fixed a bug not displaying the arrowheads on the auction.
    Fixed a bug that caused all players to disconnect from the server.
    Fixed bug riding sideways on mounts.
    The error of incorrect display of information on inactive combat skills has been fixed.
    Fixed a critical error that caused the server to shutdown while working with the guild bank.

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  • guniball

    alt text
    Friends!

    Unfortunately, the game is not fully translated into some languages: French, Italian, Korean, Japanese, Danish, Dutch, Romanian. We are forced to temporarily disable their support in the Steam version of the game. However, when playing through the site, you can still play using incomplete translations. All translations of Wild Terra are made and supported by volunteers.
    If you want to help us with the translation into these languages, please write to us at support@playwildterra.com

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  • guniball

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    Friends! The time has come when we are ready to announce the release date of the game. We were forced to keep this information in secret until the last moment as there were too many factors beyond our control that could affect these terms. Now we are working with final preparations so you can enjoy the game on new servers on December 18th. And those who supported us purchasing the game in the early access - will be able to try out new servers on this weekend.

    On December 15 all current Alpha servers will be closed. Avanium will be available in the server list for all players. The game will offer you a choice of a list of all your characters available for transfer. You will have to make a choice in favor of one the most important and expensive for you. Dominium with all the warehouses and containers, all property and belongings will be automatically placed in your inventory in the form of a deed. After moving to a new server you can place your dominium from this scroll in any place you like and continue playing with hundreds of other players. Note: for transfer you need at least one free cell in your character's inventory otherwise he risks leaving your dominium on the old server.

    Also the list of new release servers will be displayed for all players. Depending on your access status - each player will see the date when the creation of new characters will be available for him. The first wave of players will be admitted to the servers already on Saturday December 16.

    Each release server provides a tooltip with a description of the features of the game on this particular selected server. We strongly recommend that you familiarize yourself with all the features of new servers before creating a character.

    Wish you all good luck and pleasant game.

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  • guniball

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    Only a few days left before the release of Wild Terra Online!

    Last chance to purchase Wild Terra Online with a 15% discount on the site of the game and get unique gifts!

    Right now:

    • unique mount Fierce Boar,
    • unique cloak Scale Cloak,
    • unique title Founder.

    Additional gifts at release:

    • early access to all new servers 1 day before the release.
    • unique recipe of the decorative construction Brick Flowerbed,
    • set for quick start (1000 gold, premium bonus for 7 days).

    All purchases made in the game store before the release, will return after the release as Gold and you can spend it again!

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  • guniball

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    By popular demand, we have extended the duration of the offer until game release!

    Purchase Wild Terra with 15% discount on the official website or on Steam and you get gifts:

    Right now:

    • unique mount Fierce Boar,
    • unique cloak Scale Cloak,
    • unique title Founder.

    Additional gifts at release:

    • early access to all new servers 1 day before the release.
    • unique recipe of the decorative construction Brick Flowerbed,
    • set for quick start (1000 gold, premium bonus for 7 days).

    All purchases made in the game store before the release, will return after the release as Gold and you can spend it again!

    posted in News and Announcements read more
  • guniball

    0_1512473431151_8.44_en.JPG

    Steam-client will update automatically
    Download the new client version...
    Play directly in your browser (Chrome and Opera only)

    Purchase Wild Terra with 15% discount and Early Access rewards right now!


    Improvements and fixes 0.8.45

    Added hints and tips that are displayed on the loading screen.
    Completely redesigned the login screen and the screen for selecting servers.
    From the reports of destroyed dominiums removed coordinates.
    The arenas were temporarily removed from the server list. Learn More
    Temporarily disabled the possibility to create private servers. Learn More

    Fixed a bug that did not allow to copy messages from the chat window.
    Fixed a bug due to which the game lacked a number of sounds, such as notification of the siege and mines, Alfar Shaman sfx and others.
    Fixed bug due to which in the window of reassignment of the keys, some menu items did not correspond to the actions.
    Fixed a bug due to which there was no access to private servers within a few days.
    Fixed a bug that caused the server to drop a number of players from the game while working with the guild bank.

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