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  • Jackal

    pro tip for light armor: lvl 15 on knifes and use the skill on the furthest bunny, bird, deer...
    the same for heavy armor i think

    posted in Questions and Answers read more
  • Jackal

    i fight vs 3-5 and i win, git gud.

    posted in Questions and Answers read more
  • Jackal

    Like mining, the lumberjacking needs a little more depth in the recipes of crafting and obtaining, the mechanic to see the last 3 trees can be tied to STR or DEX (maybe) (Oak, Fir and Pine) and they drop different Logs, Oak Log, Fir Log, Pine Log for more advanced crafts.

    posted in Ideas and suggestions read more
  • Jackal

    you can add no-friendly fire with clan members (quite unfunny) and that kills is not counted if the same player you kill is within 12 hours, this way kills Farming would be almost null and being honest, I do not often meet with the same player a day

    posted in Questions and Answers read more
  • Jackal

    that's it, like a death counter, i want to know how many people i kill

    posted in Questions and Answers read more
  • Jackal

    Nuestro clan esta dominando el servidor, pero necesitamos mas gente para defender los castillos, se buscan personas que ya tengan un tiempo jugando,sean activos y tengan cierto compromiso a las horas de mineria y asedio, sobre todo si son buenos en pvp.

    Tenemos 4 espacios libres para quienes deseen entrar, solo manden un mensaje por el canal en español en el chat diciendo que quieren entrar.

    posted in Comunidad hispana read more
  • Jackal

    what stats will it have? with the light armor and heavy armor update, now INT will have combat influence but how?
    for melee light armor build we'll need to change PER for INT?
    will PER be nerfed or crit chance and crit damage moved to INT? don't forget that PER has synergy with knifes and their mechanisms

    Answer this please, people need to know what to do with their stats.
    When that update will come out?

    posted in Questions and Answers read more
  • Jackal

    so we'll have milk? :o cheese process?

    posted in Ideas and suggestions read more
  • Jackal

    @Angrrrry there's a way i found. not that great but it's something, Dex doesn't affect your Dodge % but it decrease the cooldown of it, and i found that 12% (10 dex) of 4sec is 0.48 so your dodge cooldown is 3.52sec, means nothing for me tbh.
    with this, i can do the next build: 5-5-5-10-10, pretty balanced for pvp and crafting.

    posted in Questions and Answers read more
  • Jackal

    introduce the sheep so we can tame and release them in our domain, a new building that is like a corral for animals and we can put our sheep inside, then with scissors to shear them.

    posted in Ideas and suggestions read more
  • Jackal

    @Angrrrry but 1int will be low quality items right? i'm the only light armor crafter in my group so i can't do that build

    posted in Questions and Answers read more
  • Jackal

    i'm 1-10-3-12-6 right now, it's worth to get 12 dex?
    how dex works? it increase the cooldown of dodge or it reduce it?

    i'm the light armor crafter in my group so i can't get too low int, but i hate when animals oneshot me bcs my low health.

    send me tips please

    posted in Questions and Answers read more
  • Jackal

    0_1514712046511_Screenshot_5.png

    Simple example, that's my suggestion, just a slot for the current mount you want to ride.

    posted in Ideas and suggestions read more
  • Jackal

    i read that new, glad to know you're the right things!

    posted in General Discussion read more
  • Jackal

    Hi, i play the game for 221 hours, here's my dream server and Suggestions

    PvP
    Players can attack you and destroy buildings on your hand
    Sieges are allowed and players can be robbed
    Animal and Monster power is increased
    Normal character development speed (half of a increased one)
    Complicated rules for mining and gathering
    The quantity of hervested resources is normal (half of a increased one)
    All items drop after death.
    Skill points are reduced by 10% every time you're murdered by other player

    Suggestions:

    1. Fuse all servers in 2 (1 American and 1 European, more for other continens if you want)
    2. No killable status for the first 48hs for new players to learn the basics of the game.
    3. A Wooden Cart (like a mount) for long farming times the speed is reduced by 20% when equipped
    4. Add weight system instead of slot system will be more realistic and do the point 3 more useful,
    5. Day/Night system (night will reduce the sight and your body temp)
    6. Weather system (the rain will improve the crops, the snow will ruin them)
    7. Add Torchs, torchs improve your sight in the night and also scare aggressive animals (only in the night)
    8. Medicinal herbs, as bandages, ones can gain health passively, others improve your strenght in battle, speed, etc.

    That's all for now, maybe more in the future.

    posted in Ideas and suggestions read more
  • Jackal

    in a game of survival, i want to play with a team, know people, and be enemy for other people, that's why idk where to play

    posted in Questions and Answers read more
  • Jackal

    you don't need to care about americans, they want all easy to get as his country is, latin america players are much harder players than them, it's bcs for an american 20 bucks is nothing, for latin american is a thing, we don't pay for games that we don't will play for long time or grind, is simple as it is i liked the hard server from alpha, and i want it back, i thin br people like the idea too, i remember how in Lopius, there're 2 big groups, spanish vs brazilians, and WAS FUNNY. they're tryhards and win against us,but welp, you want to do it easier for us... it's no point.

    posted in General Discussion read more
  • Jackal

    easy to respond, in a survival game, a hard gameplay will need more grind and more people trying to reach the late game and be the best of the server, a survival game in which survival is guaranteed by having your safe place (no siege servers) is not fun.

    that's why people choose hardest servers, no matter what.

    that's my opinion, now, if you want you can not make it so hard to get materials, but the no item drop when you die and no raids? its a no-no, is ridiculous in a Survival Game.

    Finally, this comment could go in suggestions, making a lot of servers (3 Europeans and 2 Americans) is not healthy for the population of they. You can do wipes for 1-2 months something more balanced for new players

    Fuse all european servers and american servers in 2 (guys you don't have thousands of players yet... don't split the community.), and make medium difficulty server for America and Europe (droping items when you die, open pvp and raid but more resources, more craft speed, more quantity when you farm a resource etc...)

    It's a medieval survival game, the medieval life was not easy, you need to look into real survival player community, there're a lot of easy survival games out there.

    posted in Questions and Answers read more
  • Jackal

    title, idk if the lag is a issue for pvp in this game, but in every other game it is...

    posted in General Discussion read more