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  • K
    KhaosArrow

    Might as well just take iron items out of the game completely they dont seem to want ANYONE to be able to make it. Before it was difficult to maintain steel armor/ weapons now its impossible. Problem is you need steel armor/weapons to be able to survive in the corrupted lands... (guess they want you to zerg it with 6+ people in leather armor... however with the current system its a nightmare to fight one monster with a group of people)

    I had to give up using my steel stuff because it was impossible to keep up with repair costs. Not to mention I feel bad for anyone trying to lvl up blacksmithing/leatherworking after these changes. Wouldnt be surprised if they started selling iron in the shop so many pay to win items in there already lol.

    posted in Questions and Answers read more
  • K
    KhaosArrow

    So we have killed soooo many monsters in the corrupted lands and not gotten a single key to drop. We have only gotten maybe 2-3 bronze chest drops from the corrupted lands. Is this normal? Sucks that the only way to get keys is to buy them especially since they cost so damn much....

    200$ for a pack of 25 keys and chests is a lil much dont you think?

    posted in General Discussion read more
  • K
    KhaosArrow

    Boar kills me in 3-4 hits as well in full iron armor. Sometimes takes 4-5.

    posted in Questions and Answers read more
  • K
    KhaosArrow

    @IrishNinja Once you get so many recipes it unlocks that recipe for every server. Since nobody plays on golunar is tons of godsends everywhere so you are likely to hit the server wide unlocks here b4 you get it unlocked normally on a populated server where godsends are hard to find.

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  • K
    KhaosArrow

    This is a huge move in the wrong direction. I spent FOREVER lvling up to make brick walls so I would have some protection during sieges now I come to find it was a huge waste of time, 10 more absorb and only a few hundred more hp.... your kidding me right?

    Something that takes a month to level to and then days of farmiing to build can now be destroyed by a player with 1 days worth of investment into the game. Whats the point in high tier walls now if they are garbage... to look pretty?

    If you guys want more action just make everything cost 1/10th of what it does or quadruple drop rates make leveling to 50 only take 3 days of work. This is the only way these changes would be viable.... that way it only takes a few days to make a new base in time for it to get blown to bits again at next siege....

    posted in General Discussion read more
  • K
    KhaosArrow

    We are pretty sure its 1-2 hour respawn window. If you mine an area completly you wont find any again til at least an hour has passed by and not much usually, if you wait 2 hours and nobody else is on you will find they have all respawned again.

    posted in General Discussion read more
  • K
    KhaosArrow

    Golunar used to be full of people you know why everyone quit? Constant lack of resources... 1st it was the copper ore which was fixed? (hard to say because by time it was "fixed" server pop had already dropped to 20 and under.)

    Golunar has expanded ONCE...and we had to beg for it because it wasnt working we had 60 people on the server at one time and there was hardly room to breathe...

    Anyways if 1-2 ppl can completely mine all the iron nodes on a server meant for 40+ something is wrong imo.... the new focus system has gone a looong way to alleviating the pointless crafting though so having iron be rare isnt near as bad as it used to be.

    posted in General Discussion read more
  • K
    KhaosArrow

    Tool quality does not effect overall results period. This was tested extensively on over 200 crafts using 70% hammer and 130% hammers. The avg quality from the 70% hammer was 101% the avg quality on a 130% hammer was 102%.

    Only thing that effects the outcome is your skill level.

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