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  • LawBR

    Bem vindos, tb to jogando no Bonium por enquanto!

    posted in Brazilian community read more
  • LawBR

    @Joe_Outlaw you dont need charcoal to craft hammer. Look for Stone Hammer, just need 5 stones and 1 cutting nothing more.

    posted in Questions and Answers read more
  • LawBR

    Yeah, finally read all that xD

    Well, about economy i hope the devs will change the currency at some point. I think we should be able to craft coins or something like that.

    But about trading, i dont fell like the game should go on that way. I see many gameplays of some games where the players pass a huge amount of time just trading and talking with npc, ajusting taxes etc, and i dont like that. I think the future of the game should be focused on guild battles where guilds try to dominate the castle.

    About the villages, I like that. This would allow players to play along with different attributes / functions. For example, one would be a builder, another would be a cook, etc.

    posted in Ideas and suggestions read more
  • LawBR

    @ZhaoKuro said in Suggestions:

    @LawBR said in Suggestions:

    nice post man!
    This week i was planning to suggest new mechanics in the game to make combat more dynamic, especially guild wars. That would include traps and and maybe some players could be doctor or something like that so they could heal their friends and team mates.

    About the "medic" thing will be nice at pvp, but thinking in general, i dont think this works well in game, this game not even have magic or spells, i dont think heal can be a good think, but maybe they can add Alchemy to craft bar, and you can use itens to heal ur self or heal other players (like Bandage stoping bleed) i guess that way fits more with the game scenario

    Yes, I considered that. But my idea is to add healing through pure science, and no magic. Medicine exists for more than 6000 years in mankind, people who have really dedicated their lives to healing others, and not just wearing a bandage as it is in the game today, i see no reason not to implement it in the game.

    posted in Ideas and suggestions read more
  • LawBR

    nice post man!
    This week i was planning to suggest new mechanics in the game to make combat more dynamic, especially guild wars. That would include traps and and maybe some players could be doctor or something like that so they could heal their friends and team mates.

    posted in Ideas and suggestions read more