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    ShadowBG

    Here's a little more detailed
    Аll numbers are exemplary

    So, you can develop everything, but if you want to be better in something, you have to choose one.
    Can combine several battle/craft titles and become a master.
    There will be a variety of battles. Archers, spearmen, swordsmenс, with mace... and everyone will have a role.
    Some will be master craftsmen in the making of swords or mace, others in light armor or hevy, another in houses making.
    There will be variety and other benefits...

    -=-=-=-=-=-=-

    • You can have 5 titles at a time. There may be active 3 and the other 2 are activated by raising the level of the intelligence.

    • Titles level over real time once activated.

    • The skills and abilities still need to be leveled.

    • When a title is deactivated, it will lose 10 levels for combat titles, 100 for industry titles.

    • When a title is deactivated, it will lose levels over real time at the same speed as it would gain it.

    • Titles are split in categories:

      Physical: weapon, armor…
      Industry: crafting, gathering…
      General: various utility titles.
      

    Industry:

    • Harvesting titles will increase the speed and efficiency of gathering.

    • Skinning will increase in speed and have better odds.

    • Crafting titles will passively increase the durability of produced items.

    • You cannot craft anything without a title.

      Example: if you want to make leather items, you'll have to put a title of leatherworking. 
      
    • Any recipe will require a certain level of titled leatherworking.

      Bandage – need level 1 title leatherworking…
      
    • When select title, its first level depends of the skill level. Each hour raises / decreases one point.

           Skill           title			  
      Leatherworking	Leatherworking 	Needed hours to 100 
      1-9	              1              	99
      10-19	             15	                75
      20-29	             30	                70
      30-39	             45	                55
      40-49	             60	                40
      50                   75	                25
      
    • Combat title

    • They provide passive buffs that grow linearly over title level.

    • When a combat title is deactivated:

    • It loses 10 levels instantly.

    • It loses all benefits instantly.

    • All skills the title unlocked become locked again.

    • You still need to level the skills.

    • Deactivating a title does not impact the skills level.

    • You can still use all weapon types, even without the title

    • Melee/Range weapon titles bonuses are:

      +6% damage
      +6% attack speed
      +6% stamina efficiency
      
      • Unlocks some active abilities:

        Swift Strikes => Title Swordsmanship lvl 15
        Hit in the legs => Title Axe Fighting lvl 15
        Etc…
        

    0_1517247657736_willd_titlles_01.png

    0_1517247671037_willd_titlles_02.png

    0_1517247694132_willd_sword.png

    0_1517247701918_willd_power.png

    0_1517247724450_combat_skill_title.png

    0_1517247738349_recipe.png

    0_1517247785677_survival.png

    posted in General Discussion read more
  • S
    ShadowBG

    To developers:

    Do you think(intention) the titles will be anything more than a title? To provide any bonuses and so on...

    there could be:
    Harvesting, Skinning, Crafting, Combat titles...

    example:
    Crafting titles - increase the durability of items or else
    Harvesting titles - increase the speed and efficiency of gathering and so on...

    it is only a question and guidelines, without any concrete proposals. If they develop. then concrete suggestions and ideas can be given

    posted in General Discussion read more
  • S
    ShadowBG

    I will tell you what will be answered ...

    enter a guild (if small, choose bigger), up skills, select easy server ...

    Regrettably, there are no mechanisms to escape from such a battle (from any battle). you can not escape from two players, what's left for more. If they attack you, you just look at how you're dying ...

    After 3-4 months there will be 2-3 bigger guilds and they will chase the wind.

    posted in Questions and Answers read more
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    ShadowBG

    Twice happen to dig and a few seconds later, another appears nearby. May be a coincidence, but I think that at any given time there is a certain number and when one dig, another appears, somewhere. I just do not know if you dig in one Disputable lands, it appears somewhere in the same or in another...

    posted in Questions and Answers read more
  • S
    ShadowBG

    One thing in the game always seemed ridiculous to me. The naked people, running back and forth, with a minning pick, an ax, and so on. and not those who first enter the game :) Still a surviving game, but in the winter they run naked. hahahah ...

    Suggestions as guidelines ...

    1- The clothes give some bonus (for example, survival). It starts from (figuratively) 100 and rises and decreases. When you are without clothes at 50.
    depending on the bonus survival, the saturation is spent differently. If 100 gets 10 points of saturation. At 50 to take 20. To 150 to take 5. At the set time.

    it may also require more food to fill the saturation. depending on the skill level of "survival"

    So when you're naked, you will need more food and spend more. Different types of bumpers give a different bonus. Heavy armor will give a little. Yet it takes more energy to carry;)

    0_1515160060188_survival.png
    1_1515160060190_survival_01.png

    -=-=-==-=

    the other absurdity is the lifting of the fighting skills. clamping deer. hitting boars and waiting to hit us to raise the level of protection, and so on. It's strange to see how someone (and I) has stuck a deer and hitting it.

    Proposal.

    1- a training dummy. has a certain life. and gives points to combat skills. Of course, much less than fighting animals or people.
    Scarecrows(Knight Statue) can be used for the first time. Scarecrow has less life. The dreadful scarecrow has more life...

    *each has levels. To receive a bonus, you must be at least the same level *

    Scarecrows (1) -  1-10 - over level 10 does not give a bonus - bonus only give stone, copper weapons
    Dreadful scarecrow (10) - 10-20. over level 20 does not give a bonus  - bonus only give copper and bronze weapons.
    Knight Statue(20) - 20+ bonus only give the iron and steel weapons.
    

    or a different combination. asborb and etc.

    Armor - when you hit a target to give points to the armor, not only when they hit you. Еxperience has also gained from wearing.You hit the scarecrow and give you a small part to the armor. . much less than you hit animal or player.

    =-=-=
    maybe something else, it's all about guiding, changing someone so to say ridiculous moments in the game

    posted in General Discussion read more
  • S
    ShadowBG

    @Daryelle said in Related Recipes:

    materials

    this would make it much easier ... until then, use this calculator ...

    https://docs.google.com/spreadsheets/d/1crOeY6ORy2313bYPhlTqr8wSFe7H8SilPQAnDDjahjY/edit?usp=sharing

    Sheet: Items
    From the drop down menu (items) select material. On the right will come out every skill and what can be done with the selected material. In avalible enter the amount you have, you will see exactly how many pieces you can create with it.

    Sheet: Recipe
    1- From the drop down menu (skill) select skill.
    2- From the drop down menu (recipe) select recipe.
    2- From the menu (amount) select amount you need to craft

    .Sheet: Skill Levels
    Is for Ignos server. for each server is different - Fill in the green fields / there is more to add and improve, so I did not release it officially

    posted in Ideas and suggestions read more
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    ShadowBG

    @Angrrrry Every 24 hours you get a quest. which you can cancel and get another in its place, but if you cancel it, you have to wait 24 hours. like 3 quick and temporary, highlight temporary, suggestions, because the heroes have no levels...

    1 - depending on the domino -

    a) a small - more green and a little yellow
    b) big - a little yellow and red and more yellow
    d) great - no cabbage, more red and a little yellow
    

    2 - depending on skill levels - to say basic skills (6) -the overall skill level is divided into 6

    5 + 15 + 10 + 8 + 20 + 14 = 92/6 = 15 ...
    1-10 / green
    11-20 / slightly green, mostly yellow
    21-30 / yellow, a little red
    etc..
    

    3 - have bookmarks and which bookmarks are marked to give out of this kind of quest...

    0_1513954933801_quest.png

    posted in General Discussion read more
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    ShadowBG

    @Jmschmidt as I wrote, I do not complain ... I have over 660 hours in the game and I know what to do, just for the new players it will be difficult. On other servers it gives green quest and that's why I asked is different in this one. However, the quest give variety in the game and it is good to be consistent with player level, but as Nightmare said, is still in the test period.

    @Nightmare In this line of thought, .... there are some tasks that ... for example, to make scarecrows ... 5-6 times I get this and cancel it because the scarecrows are only for decoration and I do not need but when I can not to cancel it I do and break it. Think about this aspect of the quest, to be more interesting and not have to be canceled. There are other such quest, but the quest are a good addition and variety... keep going :)

    posted in General Discussion read more
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    ShadowBG

    @Angrrrry I was just going to ask about the missions. Yesterday I started on Ignos. After finish tutorial mision, on next day (today:) ) I received my first daily mission - yellow difficulty. Craft cement... 35lv stoneworking...glue...lime and ...
    it's a bit difficult when you just started and most skills are not developed. I cancel it and got another yellow (Stone roar) ... it's not impossible and I'm not complaining, but is not it better to start with a simple mission or on this server is hard :)?

    posted in General Discussion read more