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  • ZhaoKuro

    Nah, ppl still thinking the city rising about the clans, but im thinking much bigger then that, not everyone want to be in one guild, you have your own guild or you dont have it, but you still can live OR NOT in one city.

    Btw City will help more players that like play alone, so they dont have to do everything cuz they are alone, they can use city to allow other ppl to do things they dont want to do

    posted in Ideas and suggestions read more
  • ZhaoKuro

    I love hunt, i kinda like gather stuffs, but i have plant, be a farmer or cook, i would love have someone doing that without having to trust 100% in someone to allow he to use 100% of my domain... im sure other players things the same way, they want to do what they like to do

    posted in Ideas and suggestions read more
  • ZhaoKuro

    @Hangfire said in Future of the Game - Suggestion:

    New ideas are good, but significant urbanisation could ruin what is an excellent in-depth country resource harvesting game.

    But the game is about growth, you start at like Dark Ages, havaresting everything and at somepoint you have a big domain that you have to handle everything by yourself, all crafts and stuffs, some players start to grow some trust in other players and share the domain so they can split the job, but this not happends with everyone, the main ideia of being able to make cities is spliting the job and growing comunities, not think only about great commercial cities, you can make one City of Hunters focused in kill and hunt stuffs, more 'Economic' players instead of gather stuffs will start to negociate things, i guess this makes more space to all kind of players... Player Killers ones... PVE ones... Raid's... Dungeons... Economics.... Craftsmans.... instead of needing be one man everything

    posted in Ideas and suggestions read more
  • ZhaoKuro

    @Hangfire i saw one interested things few days ago... i saw one Small Domain, with some baskets with some itens, half of Vime fence and 1 bed... i saw too the bodies of same guy all around his domain and not to far away one Plant lvl 53... so what im guessing seeing all that, this guy unfortunately have the bad luck to one aggresive plant spawn near his domain, so he keep dying and respawning at his bed without doing a single thing unless dying over and over again by the same plant (while this was aggressive) if it was a bear he could wait the bear go away or just try to lure him out... but plants dont move and hits far away, i even got myself killed befored i try to see what was in baskets

    So die few times to learn is being of process, but die many times without have a chance (cuz he not able to move his domain away) is insanity

    So those mobs beaing passive is better, who wants yo hunt them in event will, so who dont want dont need to keep avoiding 9 aggresive mobs instead of the old 2 one... so the population of aggresive mobs growed to fast at this event, Wolves and bear of the event keeps aggreive its okay, but all others is kinda to hard to new players

    posted in General Discussion read more
  • ZhaoKuro

    Opa chega ai, to jogando no server PVE Bonium, precisando de algo tamos ai, comecei nesse server a pouco tempo xD

    posted in Brazilian community read more
  • ZhaoKuro

    Algumas informações adicionais, quando comecei a jogar, eu juntei com alguns players que eu não conhecia pessoalmente e tentamos formar uma vila o que foi interessante, mas cada um tinha sua propria area onde construa suas fazendas e construções... agora que estou jogando com 3 amigos estamos os 4 usando os dominios dos outros, o meu domonio se concentra a estocagem de materiais, crafts e armamento, no dominio de um amigo usamos como metade fazenda metade florestar (para manter a produção de maças alta) e no outro apenas fazenda (estocamos alimentos apenas la e plantamos assim somos auto suficientes quanto a alimentação), e no ultimo estamos construindo armadilhas, onde luramos animais para dentro e fechamos a porta e assim atacamos de fora para upar e coletar carne e etc...

    posted in Brazilian community read more
  • ZhaoKuro

    Bem existe alguns pontos que é preciso analisar
    1 - O jogo está em alpha, então existem bugs e problemas que estão sendo corrigos, porem pelo o fato do jogo está em alpha os players tem mais voz e podem interagir diretamente na criação do jogo sugerindo mudanças e dando feedback (algumas coisas que sugeri foram implementadas ja)

    2 - A principio é um jogo complexo, precisa de algum esforço inicial para começar a entender e se divertir no jogo

    3 - A comunidade (Brasileira) está bem fraquinha ao que costumava a ser quando eu comecei a jogar em 2016, mas é algo que pode mudar de acordo com o tempo (eu mesmo to jogando com +3 amigos, e mesmo jogando sozinho era divertido devido a o desafio do jogo)

    No geral eu digo que é um jogo que ainda não ta completo mas ainda sim é divertido de jogar, me sinto a meio de um The Sims com Age of Empires, onde eu tento sobreviver mas ao mesmo tempo vou modificando minha casa e meu personagem (kkkk) muitas coisa fja foram adicionadas no jogo desde a ultima vez que joguei e isso achei interessante, a progressão do jogo até o dado momento tem sido alta, então não pode ser considerado um jogo morto

    posted in Brazilian community read more